Showing posts with label supernatural. Show all posts
Showing posts with label supernatural. Show all posts

Wednesday, 28 January 2015

Book review: "Outsider" by KlairedeLys

Warning: spoilers ahead!


I have been a follower of KlairedeLys on various social media platforms (particularly YouTube) for a long time, and when she said she had written and published Outsider I was interested but didn't get a chance to read the book until recently, when my younger sister lent it to me.

Sunday, 21 December 2014

Review: "Victoriana 3rd Edition Core Rulebook" Part 5: "Trials and Tribulations"


Today I am continuing (and, in actual fact, finishing) my series on the Victoriana 3rd Edition Core Rulebook, the first four posts of which are here, here, here and here.

This chapter of the book is the gamemaster's section, and has information to help GMs run games, including information on creating an atmosphere, scripting adventures and stats for NPCs and monsters.

Monday, 1 September 2014

Review: "Victoriana 3rd Edition Core Rulebook" Part 4: "Sorcery and Steam"

(Before I start this post I'd like to apologise for the gap in posts lately - I don't like making excuses for not keeping up with this blog but I had a very stressful few months where I had no time or energy to post here. That period seems to be thankfully over now though, and I should be able to post more regularly again!)


To continue with my series on the Victoriana 3rd Edition Core Rulebook by Cubicle 7 (previous posts here, here and here), I am today looking at "Book 4: Steam and Sorcery".

As you might be able to guess from the title of the chapter, this part of the book has the rules for using magic and machinery in the game. It features a lot of similar content to the 2nd Edition splatbook Marvels of Science and Steampunk, but with the addition of the Celestial Engine (discussed in my previous post), some of the rules will obviously change.

Monday, 5 May 2014

Review: "Victoriana 3rd Edition Core Rulebook" Part 3: "Cogs and Wheels - The Prime Mover"



Following on from my previous two posts where I review the Victoriana 3rd Edition Core Rulebook by Cubicle 7 (Part One, Part Two), here is the third: "Book 3: Cogs and Wheels - The Prime Mover".

This chapter in the book concerns the system that is used to determine how and to what effect the actions of the characters, NPCs and plot happen - as such it is a very detailed chapter! Once again I was curious about the things that had changed and not changed from the Victoriana 2nd Edition Core Rulebook, especially considering that combat appears in this chapter, something I often found difficult in the 2nd Edition rules.

Wednesday, 11 September 2013

Book Review: "The Name of the Wind" by Patrick Rothfuss

Warning: Possible spoilers.


The Name of the Wind by Patrick Rothfuss is a book I have been meaning to read for quite some time - and been very excited about reading. Having had it recommended to me by various people and sources, I have finally got around to reading it.

Friday, 28 June 2013

Book review: "In Great Waters" by Kit Whitfield

Warning: Possible spoilers.
A few years ago (or possibly longer), I read Kit Whitfield's first book, Bareback (released in the US as Benighted) and I found her prose to be wonderfully constructed and the topic - a world where werewolves not only exist but are the norm in society and those who do not shapeshift at the full moon are seen as the abnormalities - engaging and interesting. So when I found In Great Waters by chance a couple of years ago, I decided to buy it. It then spent some time on my bookshelf as I finished my degree, and now I have finally got around to reading it.