Saturday 27 December 2014

Book review: "Wonderbook" by Jeff VanderMeer


So I actually read this book a little while ago (mid- to late October if I remember correctly) but then November hit and I found I was spending all my time writing my novel for NaNoWrimo or working - I am saddened for Wonderbook to have been delayed so much, as I really really loved it!

Sunday 21 December 2014

Review: "Victoriana 3rd Edition Core Rulebook" Part 5: "Trials and Tribulations"


Today I am continuing (and, in actual fact, finishing) my series on the Victoriana 3rd Edition Core Rulebook, the first four posts of which are here, here, here and here.

This chapter of the book is the gamemaster's section, and has information to help GMs run games, including information on creating an atmosphere, scripting adventures and stats for NPCs and monsters.

Sunday 14 September 2014

Book review: "The Little Old Lady Who Broke All the Rules" by Catharina Ingelman-Sundberg

Warning: spoilers.



When I said I was looking for things to review on this blog, my mother (who is part of a book group) gave me some suggestions and lent me some books, and The Little Old Lady Who Broke All the Rules by Catharina Ingelman-Sundberg was one of them.

Monday 1 September 2014

Review: "Victoriana 3rd Edition Core Rulebook" Part 4: "Sorcery and Steam"

(Before I start this post I'd like to apologise for the gap in posts lately - I don't like making excuses for not keeping up with this blog but I had a very stressful few months where I had no time or energy to post here. That period seems to be thankfully over now though, and I should be able to post more regularly again!)


To continue with my series on the Victoriana 3rd Edition Core Rulebook by Cubicle 7 (previous posts here, here and here), I am today looking at "Book 4: Steam and Sorcery".

As you might be able to guess from the title of the chapter, this part of the book has the rules for using magic and machinery in the game. It features a lot of similar content to the 2nd Edition splatbook Marvels of Science and Steampunk, but with the addition of the Celestial Engine (discussed in my previous post), some of the rules will obviously change.

Monday 5 May 2014

Review: "Victoriana 3rd Edition Core Rulebook" Part 3: "Cogs and Wheels - The Prime Mover"



Following on from my previous two posts where I review the Victoriana 3rd Edition Core Rulebook by Cubicle 7 (Part One, Part Two), here is the third: "Book 3: Cogs and Wheels - The Prime Mover".

This chapter in the book concerns the system that is used to determine how and to what effect the actions of the characters, NPCs and plot happen - as such it is a very detailed chapter! Once again I was curious about the things that had changed and not changed from the Victoriana 2nd Edition Core Rulebook, especially considering that combat appears in this chapter, something I often found difficult in the 2nd Edition rules.

Wednesday 26 March 2014

Review: "Victoriana 3rd Edition Core Rulebook" Part 2: "One's Full Measure


Continuing from my previous post, where I looked at the first part of the Victoriana 3rd  Edition Core Rulebook, today I am moving on to the next part: "Book 2: One's Full Measure - Adventurer Creation".

Seeing as character creation is an extremely important part of every RPG system, and given how much I enjoy it as part of the gaming process in every game I play in, I was excited to see how Cubicle 7 might have changed the way things worked an what they had kept the same.

Saturday 18 January 2014

Review: "Victoriana 3rd Edition Core Rulebook" Part 1: "Encyclopaedia Victoriana"


Today I have a slightly different review for you all: a review of a roleplaying rulebook for one of my favourite systems I have ever played or run in!

I have mentioned before in my blog posts that I frequently play in RPGs (roleplaying games). I started in my first year of university playing in a 3.5 Dungeons and Dragons game and haven't looked back since! In my third year of university I ran my very first campaign in the 2nd Edition Victoriana system/setting, and since have run over fifty sessions using that rulebook. It is one of my favourite RPGs out there as it appeals to both my interest in steampunk and Victorian settings and my love of magic.

When I heard a new edition was coming out I was extremely excited, and now, having been given the book for Christmas, I want to take a look at it in the sections it is divided into, and look at how the game has changed from the previous edition. Today I am looking at "Book 1: The Encyclopaedia Victoriana and Selected Articles".