(Before I start this post I'd like to apologise for the gap in posts lately - I don't like making excuses for not keeping up with this blog but I had a very stressful few months where I had no time or energy to post here. That period seems to be thankfully over now though, and I should be able to post more regularly again!)
To continue with my series on the Victoriana 3rd Edition Core Rulebook by Cubicle 7 (previous posts here, here and here), I am today looking at "Book 4: Steam and Sorcery".
As you might be able to guess from the title of the chapter, this part of the book has the rules for using magic and machinery in the game. It features a lot of similar content to the 2nd Edition splatbook Marvels of Science and Steampunk, but with the addition of the Celestial Engine (discussed in my previous post), some of the rules will obviously change.